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This game should have a lot more depth to it than it does.

Here are some recommendations:

-Randomly give players a choice every once in a while that will affect the game.

-Make more events than just 'companion leaves' or 'is attacked'. Perhaps some good events could occur, as well as more bad ones like food spoiling.

-Bunkers should allow you to survive Nuclear attack.

I managed to get all of the girls completed so far to the point I could marry them, all at once. If you do that in the full game there should be some kind of harem ending or something.

Very nice, great art, and I can't wait for the full release.

Nice work as always, Moosh.

Moosh responds:

Haha, I don't know how many times I've gotten the harem suggestion, but it's a lot!

Thank you :)

Though some may point out that this is very similar to previous Decision games, that isn't necessarily a bad thing. I know some may find that re-used assets are disappointing, but it seems like each subsequent sequel is really just adding new concepts and content to what's already there, and with such a big improvement over Decision 2, I can't complain. I loved the squad mechanics and it actually gives incentive to explore and strategically plan out resources.

Mindless fun, not much more to say.

I haven't laughed this hard in years.

Let's just leave it at this: I spent much more time playing this game than I intended to when I clicked on it. Much more time. And I don't regret it.

One question, though, what do mutations do? I never figured it out.

NewProject responds:

Mutations and rare gen are good for evolution.

As a brony this game was fun, besides your confusing RD's gender.

I think that the flappy bird gameplay is charming.

My only complaint would be the secret level after 10,000, as honestly that boss was a bit overpowered, how was I supposed to navigate INSIDE of a castle? I'll have to take a star off just for that.

This game is unforgiving, and that's what makes it so great.

One of the worst things about games today is that they just don't provide a challenge. I can honestly say that this game was an exception to that trend. It remained exceedingly difficult yet was a ton of fun.

The music is catchy, the enemies are varied, the gameplay is consistent yet not too repetitive, and honestly this is one of the best games I've seen in a while, including non-flash ones.

Could use Medals, I wouldn't care so much if I didn't lose all my progress and achievements every time I start it up (It doesn't appear to be saving correctly).

Evil-Dog responds:

yeah not sure what to do about that, it's out of my control

One of the most important things about releasing a game is timing, and not to be mean, but simply blunt, releasing an Easter game in August is just about as far from good timing as you can get.

In addition, it really wasn't anything special. It feels like the game took at most ten minutes to make.

The music is bearable but it sounded like the audio quality was pretty low.

NathanFitchett responds:

Yeah I completely understand. I actually came out with the game before easter on the Google play store but took forever to upload on here. Yeah your right. It was my first game. For other it probably would have taken 10 min to make but took me a couple days. This was when i was barely getting used to coding. Coding is a love hate thing with me haha. Thanks for the review though,

A solid concept.

I have a few exceptions to make this a fantastic game:

-Specific Objectives that must be completed in certain missions before killing the target. For example, having to override a security lockdown, or cut the power so the lights go out and you can sneak.

-More varied scenery and maps, all of the levels in this felt the same.

-The ability to kill guards, but the catch is that you can only do it when they don't know you're there.

-A more fleshed out story.

As it stands, this game is alright, but it only can really entertain me for about ten minutes maximum. It needs a better variety in gameplay and strategy, as opposed to this random luck-based gameplay.

"Without a revolutionary theory there cannot be a revolutionary movement." - Vladimir Lenin

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